AI Insights · Timothy · July 2025
Top 5 io Games on Android in Latin America: Q2 2025
Explore the performance of leading io games on Android in Latin America during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, popular io games on the Android platform in Latin America demonstrated varied performance in terms of downloads, revenue, and active users. Here's a look at the top five applications:
Snake Clash! from Supercent, Inc. showed a promising trend. Weekly downloads began at around 332K, peaking at over 420K by mid-June. Revenue fluctuated, reaching a high of approximately $966 in late June. Active users increased steadily, from 1.75M to over 2.35M by the end of the quarter.
Little Big Snake .io game by ShockwaveLLC experienced a steady rise in revenue, hitting about $1.17K in mid-June. Downloads saw a peak of 8.4K in the same period, while active users decreased slightly from 35.6K to 26.9K.
Snake.io - Fun Snake .io Games from Kooapps Games maintained strong download numbers, consistently around 450K, with a peak of 506K in early June. Revenue showed a gradual increase, reaching $826 in mid-June, while active users remained stable at around 3.4M.
Paper.io 2 by VOODOO observed a notable increase in downloads, peaking at 367K in early June. Revenue was consistent, with a slight increase to $716 in mid-June. Active users rose from 1.64M to over 2.3M by the quarter's end.
Finally, Snake Rivals - Fun Snake Game from Supersolid experienced moderate growth. Downloads peaked at around 9.7K in late May, while revenue varied, peaking at $588 in late April. Active users saw a gradual decline, finishing the quarter at approximately 7.8K.
These insights, gathered from Sensor Tower, highlight the dynamic landscape of io games in Latin America. For more detailed analysis, visit Sensor Tower's platform.